Module:LanguageName/nl

local p = {} local LanguageNameData = mw.loadData( 'Module:LanguageName/nl/data' ) function p.LanguageName( frame ) local LanguageNameText = frame.args[1] if LanguageNameData[LanguageNameText] ~= nil then LanguageNameText = LanguageNameData[LanguageNameText] end return LanguageNameText end return p